---------------------------------------------------------------------------------------------------
-- func: setweather
-- auth: <Unknown> :: Modded by atom0s.
-- desc: Sets the current weather for the current zone.
---------------------------------------------------------------------------------------------------

cmdprops =
{
	permission = 1,
	parameters = "s"
};

function onTrigger(player, weather)
	local weatherList =
	{
		["none"]            = 0,
		["sunshine"]        = 1,
		["clouds"]          = 2,
		["fog"]             = 3,
		["hot spell"]       = 4,
		["heat wave"]       = 5,
		["rain"]            = 6,
		["squall"]          = 7,
		["dust storm"]      = 8,
		["sand storm"]      = 9,
		["wind"]            = 10,
		["gales"]           = 11,
		["snow"]            = 12,
		["blizzards"]       = 13,
		["thunder"]         = 14, 
		["thunderstorms"]   = 15,
		["auroras"]         = 16,
		["stellar glare"]   = 17,
		["gloom"]           = 18,
		["darkness"]        = 19
	};

	if (weather == nil) then
		player:PrintToPlayer("You must enter a valid weather name or id.");
		return;
	end

	local weatherId = 0;
	if (tonumber(weather) ~= nil) then
		weatherId = weather;
	else
		weatherId = weatherList[ string.lower( weather ) ];
		if (weatherId == nil) then
			player:PrintToPlayer( string.format( "Invalid weather '%s' given.", weather ) );
			return;
		end
	end

	player:setWeather( weatherId );
end